Closed zjamshidi closed 3 years ago
Did the limitation get fixed? I was planing to migrate using this plugin but after I read your case, I should double check if it is safe to use it.
When I integrated this plugin into my app, my AdMob account got limited. So I'm not using it anymore. I suggest you investigate it more to avoid any income loss.
Ok, thanks for the suggestion.
Did you find a workaround? I see people reporting a similar problem in the official library provided by google team! Here's the issue report: https://github.com/googleads/googleads-mobile-flutter/issues/155
I'm using Firebase Admob and it works fine. I know it's deprecated and I should migrate to Google Mobile Ads SDK soon.
What I understand is if you request several ads but only show a few of them, AdMob will limit your account.
Thanks for the information. Do you have any idea about if using AdMob's ads in a stack will cause it to be considered as fraud? Like a Stack of Positioned widgets which some of them (not necessarily the top one) contain Banner/Native ads.
For me both of these (flutter_native_admob, firebase_admob) cause limited ad serving issue. Let's hope the new ad package will be good.
Flutter team should do a careful review on this issue as ads are a common way to monetize apps.
Thanks for the information. Do you have any idea about if using AdMob's ads in a stack will cause it to be considered as fraud? Like a Stack of Positioned widgets which some of them (not necessarily the top one) contain Banner/Native ads.
@ramtinq There are specific policies applied to ads and Admob is very sensitive. Check this video for Banner Ad, you could find similar videos for other ad types. If a banner ad covers other UI elements or if it's too close to other UI elements, you are violating policies.
For me both of these (flutter_native_admob, firebase_admob) cause limited ad serving issue. Let's hope the new ad package will be good.
@vishalknishad There might be something wrong with your implementation. The first time I implemented Interstitial Ads using firebase_admob my account got limited. I was loading Ads in init_state but showing ads every three screen views or so! When I changed it, my accounts came live back.
Does anybody experience ad limiting in Admob console after adding this library?
I had the same problem, I was migrating an app with a lot of users from native android to flutter, and few weeks later I had my account limited. I don't know what I am doing wrong, but I've already seen visual bugs on my ads using this library, like description text cut. Even if I use the full width and a lot space in height.
I suggest everybody use the official library o Google Mobile Ads SDK
Does anybody experience ad limiting in Admob console after adding this library?