New attributes can come and go, not evennia Attributes,
but instead character.db.attrs.
Unfortuantly as it stands, to add new attributes and for existing players to see new attributes, it would require one to run the
at_object_creation() method, which overwrites and wipes player information. This feature needs the ability to retain old information while adding new attributes.
New attributes can come and go, not evennia Attributes,
but instead
character.db.attrs
.Unfortuantly as it stands, to add new attributes and for existing players to see new attributes, it would require one to run the
at_object_creation()
method, which overwrites and wipes player information. This feature needs the ability to retain old information while adding new attributes.