dvdfreitag / dmz-cah

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Blank Cards #17

Open GlyphyIszi opened 8 years ago

GlyphyIszi commented 8 years ago

Implement "Blank Cards" as a game option.

During game setup, allow the host to select whether or not Blank Cards will be included in the deck(s) and how many cards (or what proportion of the deck) will be blank.

Blank cards allow players to fill them with their own content at time of use.

GlyphyIszi commented 8 years ago

I've only seen this done with White Cards, and it's probably most practical to keep it to just that.

A few options for handling Blank Cards after they've been used. May want to leave these up to the host:

  1. Blank Cards get reset upon discard.
  2. Text in Blank Cards persists through the current game. If the deck ends up re-shuffled during a long game, used Blank Cards will have their previous text in them when they are re-drawn and will not be editable. Blank Cards are reset at the end of the game.
  3. Text in Blank Cards persists for the lifetime of the room. Same as option 2, but without resetting the Blank Cards at the end of the game. So long as the room does not get shut down, all Blank Cards will retain text from their prior use. (Probably want to give the room host a button to force reset.)
GlyphyIszi commented 8 years ago

A nice add-on would be a way for players to keep track of their favorite Blank Card responses. We could even give them a "top X" toolbox to keep handy for re-use whenever they have an opportunity to play a Blank Card.