dvdoug / BoxPacker

4D bin packing / knapsack problem solver
MIT License
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Bump @babylonjs/core from 6.7.0 to 6.8.0 in /docs/visualiser #517

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps @babylonjs/core from 6.7.0 to 6.8.0.

Release notes

Sourced from @​babylonjs/core's releases.

6.8.0

Changes:

  • #13963: [Documentation] Add some clarification about picking triangles from b…
  • #13962: [NME] When opening NME from PG, use the PG's scene clear color
  • #13964: Allow removing an observer without knowing its observable
  • #13960: Add NativeEngine enableScissor and disableScissor
  • #13961: Fix an issue with NME canvas resizing
  • #13956: Allows colour changes from bboxrenderer observers
  • #13955: [XR] First version of Space Warp support
  • #13946: Added ArrayBufferView to possible input types to load scene content.
  • #13958: [GUI] Fix fixedRatioMasterIsWidth not being preserved on the GUI Editor
  • #13952: [GUI Editor] Add isVisible property on the common control properties …
  • #13957: Use addFunction to add MultiMaterial to a scene
  • #13954: [Ray] Add same parameters from AbstractMesh.intersects to Ray.intersectsMesh
  • #13951: [Physics] Fix warning on copying a mesh with physics body
  • #13936: Shader define expression optimization
  • #13949: Tri-planar material: Fix uniform scaling
  • #13948: Fix FluidRenderer required side effects.
  • #13932: Add function to ShaderMaterial for setting defines at run time
  • #13950: Fix mtl loader being ignored
  • #13944: [CI] update image diff framework and update to node 20
  • #13934: Shader processor include optimization
  • #13947: Add glossiness, base color, specular color, and emissive color to material debug modes

This list of changes was auto generated.

Changelog

Sourced from @​babylonjs/core's changelog.

6.8.0

Core

  • When opening NME from PG, use the PG's scene clear color - by carolhmj (#13962)
  • Allow removing an observer without knowing its observable - [New Feature] by RaananW (#13964)
  • Add NativeEngine enableScissor and disableScissor - [New Feature] by docEdub (#13960)
  • Fix an issue with NME canvas resizing - [Bug Fix] by RaananW (#13961)
  • Allows colour changes from bboxrenderer observers - by aaloksg (#13956)
  • First version of Space Warp support - [New Feature] by RaananW (#13955)
  • Added ArrayBufferView to possible input types to load scene content. - [Breaking Change] by SergioRZMasson (#13946)
  • Use addFunction to add MultiMaterial to a scene - by noname0310 (#13957)
  • Add same parameters from AbstractMesh.intersects to Ray.intersectsMesh - by carolhmj (#13954)
  • Fix warning on copying a mesh with physics body - [Bug Fix] by carolhmj (#13951)
  • Shader define expression optimization - by Dok11 (#13936)
  • Fix FluidRenderer required side effects. - [Bug Fix] by sebavan (#13948)
  • Add function to ShaderMaterial for setting defines at run time - by kircher1 (#13932)
  • Shader processor include optimization - by Dok11 (#13934)
  • Add glossiness, base color, specular color, and emissive color to material debug modes - [New Feature] by alexchuber (#13947)

GUI

  • Fix fixedRatioMasterIsWidth not being preserved on the GUI Editor - [Bug Fix] by carolhmj (#13958)

GUI Editor

  • Add isVisible property on the common control properties … - by carolhmj (#13952)

Inspector

  • When opening NME from PG, use the PG's scene clear color - by carolhmj (#13962)
  • Add glossiness, base color, specular color, and emissive color to material debug modes - [New Feature] by alexchuber (#13947)

Loaders

Materials

  • Tri-planar material: Fix uniform scaling - [Bug Fix] by Popov72 (#13949)

Node Editor

  • When opening NME from PG, use the PG's scene clear color - by carolhmj (#13962)
Commits


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dependabot[bot] commented 1 year ago

Superseded by #519.