dvdoug / BoxPacker

4D bin packing / knapsack problem solver
MIT License
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Bump the babylon group in /visualiser with 2 updates #573

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps the babylon group in /visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.

Updates @babylonjs/core from 6.18.0 to 6.24.0

Release notes

Sourced from @​babylonjs/core's releases.

6.24.0

Changes:

  • #14411: update dependencies and move to inline sourcemaps for dev
  • #14408: fix feedback from 14398
  • #14407: Reuse / fix maths / simplify
  • #14398: add Env to NME Preview
  • #14172: P8 NGE linear and radial cloner blocks
  • #14405: Log warning in Native when zOffset is not 0
  • #14387: ArcRotateCamera: Modified zoomOn to use same logic as FramingBehavior
  • #14401: WebGPU: fix uniform analysis deactivation
  • #14402: NME: Add support for reflectivity to the PrePassOutput block
  • #14403: Fix incorrect spelling of wgslLanguageFeatures (should be WGSLLanguageFeatures)
  • #14397: WebGPU: Add labels to buffers + support non float vertex buffers
  • #14399: Prevent possible Material.dispose() uncaught exception
  • #14400: [XR] Fix function assignment
  • #14395: Add gltf with bad draco test
  • #14396: update havok to 1.2.1
  • #14394: [Perf improvement] move bind to Arrow functions
  • #14392: Bump postcss from 8.4.27 to 8.4.31
  • #14390: Allow undefined bufferViews in glTF accessors
  • #14393: videoTexture serialization
  • #14388: Remove bodyInfos when a body is removed from the plugin

This list of changes was auto generated.

6.23.0

Changes:

  • #14352: ArcRotateCamera: Modify mapPanning to account for upVector
  • #14381: Reverse winding order flag for MeshBlock in NGE
  • #14386: Fix #14381
  • #14383: recreate opaqueRenderTarget if it's needed again for transmission
  • #14385: Fix missing data when using booleans
  • #14384: WebGPU: Fix bug introduced by #14378
  • #14378: WebGPU: Sync with the spec
  • #14379: Geometry buffer renderer: Add an option to generate normals in world space
  • #14377: Procedural texture: Allow to pass shader code when creating a procedural texture
  • #14376: Inspector tweaks for CSM and removing an implicit varying from shadowsFragmentFunctions.fx
  • #14373: Fix stupid bug
  • #14372: AnimationGroup: Fix onAnimationGroupLoop observable not triggered when mask is not empty
  • #14371: Mesh: Add a helper method to draw a mesh given a render pass id

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

6.24.0

6.23.1

Core

  • Log warning in Native when zOffset is not 0 - by carolhmj (#14405)
  • ArcRotateCamera: Modified zoomOn to use same logic as FramingBehavior - [Bug Fix] by PolygonalSun (#14387)
  • NME: Add support for reflectivity to the PrePassOutput block - by Popov72 (#14402)
  • Fix incorrect spelling of wgslLanguageFeatures (should be WGSLLanguageFeatures) - by dr-vortex (#14403)
  • WebGPU: Add labels to buffers + support non float vertex buffers - [New Feature] by Popov72 (#14397)
  • Prevent possible Material.dispose() uncaught exception - by barroij (#14399)
  • Fix function assignment - by RaananW (#14400)
  • move bind to Arrow functions - by RaananW (#14394)
  • Allow undefined bufferViews in glTF accessors - by bghgary (#14390)
  • videoTexture serialization - by RaananW (#14393)
  • Remove bodyInfos when a body is removed from the plugin - by eoineoineoin (#14388)

GUI Editor

  • update dependencies and move to inline sourcemaps for dev - by RaananW (#14411)

Loaders

  • Allow undefined bufferViews in glTF accessors - by bghgary (#14390)

Node Editor

Playground

  • update dependencies and move to inline sourcemaps for dev - by RaananW (#14411)

Viewer

  • update dependencies and move to inline sourcemaps for dev - by RaananW (#14411)

6.23.0

Core

  • ArcRotateCamera: Modify mapPanning to account for upVector - [Bug Fix] by PolygonalSun (#14352)
  • WebGPU: Sync with the spec - [Bug Fix] by Popov72 (#14384)
  • Geometry buffer renderer: Add an option to generate normals in world space - by Popov72 (#14379)
  • Procedural texture: Allow to pass shader code when creating a procedural texture - by Popov72 (#14377)
  • Inspector tweaks for CSM and removing an implicit varying from shadowsFragmentFunctions.fx - by kircher1 (#14376)
  • AnimationGroup: Fix onAnimationGroupLoop observable not triggered when mask is not empty - [Bug Fix] by Popov72 (#14372)
  • Mesh: Add a helper method to draw a mesh given a render pass id - by Popov72 (#14371)

... (truncated)

Commits


Updates @babylonjs/gui from 6.18.0 to 6.24.0

Release notes

Sourced from @​babylonjs/gui's releases.

6.24.0

Changes:

  • #14411: update dependencies and move to inline sourcemaps for dev
  • #14408: fix feedback from 14398
  • #14407: Reuse / fix maths / simplify
  • #14398: add Env to NME Preview
  • #14172: P8 NGE linear and radial cloner blocks
  • #14405: Log warning in Native when zOffset is not 0
  • #14387: ArcRotateCamera: Modified zoomOn to use same logic as FramingBehavior
  • #14401: WebGPU: fix uniform analysis deactivation
  • #14402: NME: Add support for reflectivity to the PrePassOutput block
  • #14403: Fix incorrect spelling of wgslLanguageFeatures (should be WGSLLanguageFeatures)
  • #14397: WebGPU: Add labels to buffers + support non float vertex buffers
  • #14399: Prevent possible Material.dispose() uncaught exception
  • #14400: [XR] Fix function assignment
  • #14395: Add gltf with bad draco test
  • #14396: update havok to 1.2.1
  • #14394: [Perf improvement] move bind to Arrow functions
  • #14392: Bump postcss from 8.4.27 to 8.4.31
  • #14390: Allow undefined bufferViews in glTF accessors
  • #14393: videoTexture serialization
  • #14388: Remove bodyInfos when a body is removed from the plugin

This list of changes was auto generated.

6.23.0

Changes:

  • #14352: ArcRotateCamera: Modify mapPanning to account for upVector
  • #14381: Reverse winding order flag for MeshBlock in NGE
  • #14386: Fix #14381
  • #14383: recreate opaqueRenderTarget if it's needed again for transmission
  • #14385: Fix missing data when using booleans
  • #14384: WebGPU: Fix bug introduced by #14378
  • #14378: WebGPU: Sync with the spec
  • #14379: Geometry buffer renderer: Add an option to generate normals in world space
  • #14377: Procedural texture: Allow to pass shader code when creating a procedural texture
  • #14376: Inspector tweaks for CSM and removing an implicit varying from shadowsFragmentFunctions.fx
  • #14373: Fix stupid bug
  • #14372: AnimationGroup: Fix onAnimationGroupLoop observable not triggered when mask is not empty
  • #14371: Mesh: Add a helper method to draw a mesh given a render pass id

... (truncated)

Changelog

Sourced from @​babylonjs/gui's changelog.

6.24.0

6.23.1

Core

  • Log warning in Native when zOffset is not 0 - by carolhmj (#14405)
  • ArcRotateCamera: Modified zoomOn to use same logic as FramingBehavior - [Bug Fix] by PolygonalSun (#14387)
  • NME: Add support for reflectivity to the PrePassOutput block - by Popov72 (#14402)
  • Fix incorrect spelling of wgslLanguageFeatures (should be WGSLLanguageFeatures) - by dr-vortex (#14403)
  • WebGPU: Add labels to buffers + support non float vertex buffers - [New Feature] by Popov72 (#14397)
  • Prevent possible Material.dispose() uncaught exception - by barroij (#14399)
  • Fix function assignment - by RaananW (#14400)
  • move bind to Arrow functions - by RaananW (#14394)
  • Allow undefined bufferViews in glTF accessors - by bghgary (#14390)
  • videoTexture serialization - by RaananW (#14393)
  • Remove bodyInfos when a body is removed from the plugin - by eoineoineoin (#14388)

GUI Editor

  • update dependencies and move to inline sourcemaps for dev - by RaananW (#14411)

Loaders

  • Allow undefined bufferViews in glTF accessors - by bghgary (#14390)

Node Editor

Playground

  • update dependencies and move to inline sourcemaps for dev - by RaananW (#14411)

Viewer

  • update dependencies and move to inline sourcemaps for dev - by RaananW (#14411)

6.23.0

Core

  • ArcRotateCamera: Modify mapPanning to account for upVector - [Bug Fix] by PolygonalSun (#14352)
  • WebGPU: Sync with the spec - [Bug Fix] by Popov72 (#14384)
  • Geometry buffer renderer: Add an option to generate normals in world space - by Popov72 (#14379)
  • Procedural texture: Allow to pass shader code when creating a procedural texture - by Popov72 (#14377)
  • Inspector tweaks for CSM and removing an implicit varying from shadowsFragmentFunctions.fx - by kircher1 (#14376)
  • AnimationGroup: Fix onAnimationGroupLoop observable not triggered when mask is not empty - [Bug Fix] by Popov72 (#14372)
  • Mesh: Add a helper method to draw a mesh given a render pass id - by Popov72 (#14371)

... (truncated)

Commits


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dependabot[bot] commented 1 year ago

Superseded by #575.