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Bumps the babylon group in /visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.
Updates
@babylonjs/core
from 6.18.0 to 6.28.0Release notes
Sourced from
@babylonjs/core
's releases.... (truncated)
Changelog
Sourced from
@babylonjs/core
's changelog.... (truncated)
Commits
cbb9298
Version update 6.28.0e1551c5
Minor version triggerdaece25
Merge pull request #14484 from Starryi/master8d7012f
Fix undeclared identifier error in NodeMaterial shader9c95278
Merge pull request #14483 from GuoBinyong/scene7ea81db
refactor: optimized scene.constructorc2de504
Merge pull request #14480 from BabylonJS/Popov72-patch-2eeb4a33
Adapt post process to viewport in DefaultRenderingPipeline (#14451)f6660c0
Make sure the color attribute is not duplicateddce706a
Warn about missing Ray, but only once (#14477)Updates
@babylonjs/gui
from 6.18.0 to 6.28.0Release notes
Sourced from
@babylonjs/gui
's releases.... (truncated)
Changelog
Sourced from
@babylonjs/gui
's changelog.... (truncated)
Commits
cbb9298
Version update 6.28.0e1551c5
Minor version triggerdaece25
Merge pull request #14484 from Starryi/master8d7012f
Fix undeclared identifier error in NodeMaterial shader9c95278
Merge pull request #14483 from GuoBinyong/scene7ea81db
refactor: optimized scene.constructorc2de504
Merge pull request #14480 from BabylonJS/Popov72-patch-2eeb4a33
Adapt post process to viewport in DefaultRenderingPipeline (#14451)f6660c0
Make sure the color attribute is not duplicateddce706a
Warn about missing Ray, but only once (#14477)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
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