dweremeichik / godot_autopoly_plugin

A Godot Engine plugin that automatically triangulates Polygon2D nodes - making mesh deformation much easier!
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Update plugin to support Godot4 #1

Closed jackycute closed 1 year ago

jackycute commented 1 year ago

Hi @dweremeichik, Thanks for making this plugin, this saves me much time and I think this should be part of the Godot engine. Anyways, since Godot 4 comes out, I would like to make this plugin works with it and here it is! Please take a look and maybe this works for you.