Jon Bentley has a beautiful collection of Rules, Principles, and Aphorisms entitled "Bumper Sticker Computer Science". You may already be familiar with it.
There is some overlap between his list and yours, but I think you would enjoy reading it and using rules that are not yet on your list.
Here is one example, in the section on prototyping:
[Thompson’s rule for first-time telescope makers] It is
faster to make a four-inch mirror then a six-inch mirror
than to make a six-inch mirror.
Bill McKeeman
Wang Institute
Awesome, will take a look into this! It sounds like adding a 'Further Reading' section would also be good, so we can link to similar lists or more detailed lists, WDYT?
Jon Bentley has a beautiful collection of Rules, Principles, and Aphorisms entitled "Bumper Sticker Computer Science". You may already be familiar with it.
There is some overlap between his list and yours, but I think you would enjoy reading it and using rules that are not yet on your list.
Here is one example, in the section on prototyping:
[Thompson’s rule for first-time telescope makers] It is faster to make a four-inch mirror then a six-inch mirror than to make a six-inch mirror. Bill McKeeman Wang Institute
http://www.bowdoin.edu/~ltoma/teaching/cs340/spring05/coursestuff/Bentley_BumperSticker.pdf