Open dwmkerr opened 10 years ago
Rendercontexts need to be changed to OpenGLContexts and decoupled from the OpenGL object. The UI controls will then create a context and activate it only as needed.
Hi Dave! This sounds very interesting! What do you think, can I work on it?
Rendercontexts need to be changed to OpenGLContexts and decoupled from the OpenGL object. The UI controls will then create a context and activate it only as needed.