Closed TKmolibso closed 7 years ago
hello guys,
do you have an example how to use the classes in Evaluators. I wanna create an NurbsSurface but there is an important difference.
OpenGL c++: | OpenGL c++: void WINAPI gluNurbsSurface( GLUnurbs *nobj, GLint sknot_count, float *sknot, GLint tknot_count, GLfloat *tknot, GLint s_stride, GLint t_stride, **GLfloat *ctlarray**, GLint sorder, GLint torder, GLenum type ); SharpGL:public void NurbsSurface(IntPtr nurbsObject, int sknotsCount, float[] sknots, int tknotsCount, float[] tknots, int sStride, int tStride, **float[] controlPointsArray**, int sOrder, int tOrder, uint type)
Thus I just can find examples how to use in c++.
Thanks for your help.
hello guys,
do you have an example how to use the classes in Evaluators. I wanna create an NurbsSurface but there is an important difference.
Thus I just can find examples how to use in c++.
Thanks for your help.