It's currently impossible to use wglsharelists on an FBO render context due to its creation of frame buffers on calling the Create method. Creating the frame buffers disqualifies it from being able to be shared so I made a method called CreateWithShareLists that allows a user to create the render context with a provided render context handle to share with. The share link is then made prior to creation of the frame buffers.
It's currently impossible to use wglsharelists on an FBO render context due to its creation of frame buffers on calling the Create method. Creating the frame buffers disqualifies it from being able to be shared so I made a method called CreateWithShareLists that allows a user to create the render context with a provided render context handle to share with. The share link is then made prior to creation of the frame buffers.