What steps will reproduce the problem?
1. Write a loop that runs Filters.BayerFilterOptimized.Apply() (GRBG pattern)
on a ~2MP image.
2. Debug the project in Visual Studio and observe the speed of execution.
3. Run without debugging.
What is the expected output? What do you see instead?
Expect the same or better speed without debugging, but it seems to be much
slower without debugging.
What version of the product are you using?
2.2.4
Please provide any additional information below.
On an x64 project with an i3-2330 and 16GB of RAM if it matters.
Original issue reported on code.google.com by mlsjunkm...@gmail.com on 2 Jun 2012 at 6:29
Original issue reported on code.google.com by
mlsjunkm...@gmail.com
on 2 Jun 2012 at 6:29