dyanikoglu / VRChef

VRChef is a Unity based cooking simulation game with lots of options available in the kitchen environment, with an advanced recipe system included.
Apache License 2.0
21 stars 2 forks source link

Creation of Interactable Kitchen #26

Closed dyanikoglu closed 6 years ago

dyanikoglu commented 6 years ago

Originally reported by Doğa Can Yanıkoğlu (Bitbucket: dyanikoglu, GitHub: dyanikoglu)


As the player, I want to interact with each tool in kitchen: grab them, throw them etc. I should be able to open/close each of drawers and cabinets in kitchen furniture, and use each equipment like owen, fridge etc.

To achieve this result, following actions should be done:


dyanikoglu commented 6 years ago

Original comment by Doğa Can Yanıkoğlu (Bitbucket: dyanikoglu, GitHub: dyanikoglu)


A fully interactable kitchen is implemented into project. Currently, drawers, cabinets, taps, and other various stuff are fully interactable.

Interactable buttons in kitchen are postponed to Sprint 2 due to lack of time in Sprint 1. New issue is folllowed as #29.

dyanikoglu commented 6 years ago

Original comment by Doğa Can Yanıkoğlu (Bitbucket: dyanikoglu, GitHub: dyanikoglu)


We're going to use this model as our base kitchen scene:

[https://www.turbosquid.com/3d-models/commercial-kitchen-max/1095492](Link URL)

Since it's a model just for taking a render, I should process the whole model to make it VR-ready. Inside models are missing(cabinets, drawers etc.), button pivots are not set, and poly count is too much for a VR project.