Open mrgloom opened 5 years ago
As I can see here: https://github.com/dyelax/Adversarial_Video_Generation/blob/9b0d10f357871231bbec06c610363588812216e1/Code/g_model.py#L189 https://github.com/dyelax/Adversarial_Video_Generation/blob/9b0d10f357871231bbec06c610363588812216e1/Code/loss_functions.py#L7 there is no weighting on GDL loss, but as I understand absolute values of L2 loss and GDL loss will have large difference. Is it normal?
@dyelax
Here I also see weights for losses, but looks like they are not used: https://github.com/dyelax/Adversarial_Video_Generation/blob/9b0d10f357871231bbec06c610363588812216e1/Code/constants.py#L156
As I can see here: https://github.com/dyelax/Adversarial_Video_Generation/blob/9b0d10f357871231bbec06c610363588812216e1/Code/g_model.py#L189 https://github.com/dyelax/Adversarial_Video_Generation/blob/9b0d10f357871231bbec06c610363588812216e1/Code/loss_functions.py#L7 there is no weighting on GDL loss, but as I understand absolute values of L2 loss and GDL loss will have large difference. Is it normal?
@dyelax