Closed dylan-thinnes closed 7 years ago
Regarding question #2, the client-side factorizer must communicate a base piX value to the server when it requests a factorization profile, so that the deltaPiX is properly calculated for these primes server-side before returning.
Moving the entire profile and blueprint generation the to server hides the process/puzzle from the user. This will be done moving forward, so client-side performance issues will now be focused purely on sprite generation.
There are three main questions related to client-side factorization at the moment:
I will keep these in mind as I write the functions to factorize on the client side.