dylanrenwick / GiantScape

MMO concept built with C# and Unity
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Tilesets should be separate from Tilemaps #3

Open dylanrenwick opened 2 years ago

dylanrenwick commented 2 years ago

Rather than stored as a property of a Tilemap, Tilesets should be distinct objects that can be independently passed across the network. This allows multiple tilemaps to use the same tileset without duplicate data, and allow for partial tilemaps such as chunks.

Tilesets should store the following information about every tile type:

Steps: