Open originalfoo opened 4 years ago
Hi, this is the compatibility info I currently have for Real Time - lmk if there's any issues (or just close if it all looks OK):
AddMod(new Review(1420955187uL, "Real Time") { Affect = Factor.Aging | Factor.Boredom | Factor.Construction | Factor.Consumption | Factor.Education | Factor.Employment | Factor.Entertainment | Factor.Environment | Factor.Production | Factor.Rendering | Factor.TileLimit | Factor.Timeflow | Factor.Timerate | Factor.TransportPreference, Authors = "dymanoid", Catalog = catalog, // NOTE: // Online version has different compatibility vectors to the offline clone version. Compatibility = new Dictionary<ulong, Status>() { // technical conflicts (cause severe loss of funcitonality or crashes): { 2090425593uL, Status.Incompatible }, // Game Speed mod { 1911736890uL, Status.MinorIssues }, // 1181352643 District Service Limit 3 (see note for DSL 3.0 below) { 1893036262uL, Status.Incompatible }, // Mayor's Dashboard v2 (includes code from Export Electricity) { 1749971558uL, Status.Incompatible }, // Real Time Offline { 1432430887uL, Status.Incompatible }, // Rush Hour II (Development) { 1420955187uL, Status.Incompatible }, // Real Time (original by dymanoid) { 1181352643uL, Status.MinorIssues }, // District Service Limit 3.0 (citizen limiting features, if enabled, directly conflict with RT) { 702070768uL , Status.Incompatible }, // Export Electricity { 649522495uL , Status.Incompatible }, // District Service Limit (original) { 605590542uL , Status.Incompatible }, // Rush Hour II // conceptual conflict: boredom { 1776052533uL, Status.Compatible }, // Stops & Stations { 1766839841uL, Status.MinorIssues }, // Anxiety Reducer (still testing) // possibly optimised outside connections which increases time until bored // conceptual conflict: time { 1869777403uL, Status.Incompatible }, // TimeWarp Fix 时间光照控制 Sakuya16个人汉化 { 1899449152uL, Status.Compatible }, // Game Day Timer (switches to different mode for Real Time) { 1729576238uL, Status.Incompatible }, // Date Changer { 814698320uL , Status.MinorIssues }, // TimeWarp Fix { 672248733uL , Status.MinorIssues }, // Ultimate Eyecandy v1.5.2 { 629713122uL , Status.Incompatible }, // Climate Control { 781767563uL , Status.MinorIssues }, // Extended InfoPanel - has options to set time, also replaces time progress bar // conceptual coflict: aging { 2027161563uL, Status.Compatible }, // Lifecycle Rebalance Revisited { 1196714522uL, Status.Incompatible }, // 居民衰老变十六分之一 { 877402994uL , Status.MinorIssues }, // Lifespan Changer Fix { 654707599uL , Status.Compatible }, // Citizen Lifecycle Rebalance v2.6 { 643642403uL , Status.MinorIssues }, // Lifespan multiplier v1.1 { 573925048uL , Status.MinorIssues }, // Lifespan Changer { 571655171uL , Status.MinorIssues }, // Randomize Age Cims Move in { 541673195uL , Status.MinorIssues }, // Resident Travel Rebalance v1.1: { 421188880uL , Status.Incompatible }, // [ARIS] Early Death { 409071509uL , Status.MinorIssues }, // Slow Citizen Aging Configurable { 409070739uL , Status.MinorIssues }, // Very Slow Citizen Aging { 409070218uL , Status.MinorIssues }, // Slow Citizen Aging // conceptual conflict: construction { 2016920607uL, Status.Compatible }, // RICO revisited { 1899943042uL, Status.MinorIssues }, // No Scaffolding Animation { 1614061108uL, Status.Compatible }, // Real Construction { 1204126182uL, Status.MinorIssues }, // Ploppable Rico High Density Fix { 938049744uL , Status.Incompatible }, // Proper Hardness Fixed { 924884948uL , Status.MinorIssues }, // Plop the Growables { 586012417uL , Status.MinorIssues }, // Ploppable RICO (original) { 523818382uL , Status.MinorIssues }, // Force Level Up { 466158459uL , Status.Compatible }, // Building Themes { 408706691uL , Status.Incompatible }, // Proper Hardness // toolbar (time bar): { 888017364uL , Status.MinorIssues }, // Quartz (Sapphire) - Fixed 1.11 { 576970398uL , Status.MinorIssues }, // Quartz (former Sapphire) - UI skin framework { 421770876uL , Status.MinorIssues }, // Sapphire - UI skin framework // other { 2048266761uL, Status.MinorIssues }, // Building Usage { 1801953480uL, Status.MinorIssues }, // Natural Disasters Overhaul (endless thunderstorms) { 1412844620uL, Status.Compatible }, // Realistic Walking Speed { 927293560uL , Status.Compatible }, // Geli-Districts v3.0 }, CompatibleWith = GameVersion.SunsetHarbor, Flags = ItemFlags.Localised | ItemFlags.SourceAvailable, Locale = "en", LastSeen = WorkshopDate("22 May, 2020"), Languages = new[] { "de", "en", "es", "fr", "it", "ja", "ko", "pl", "pt", "ru", "zh" }, Notes = new Dictionary<ulong, string>() { { TIP , "The 'Better citizen aging' option has a big influence on how education works." }, { 2048266761uL, "[Mod: Building Usage] Building Usage mod does not account for worker variations due to Real Time shifts." }, { 1911736890uL, "[Mod: District Service Limit] Disable its citizen-limiting options to make compatible with Real Time." }, { 1801953480uL, "[Mod: Natural Disasters Overhaul] Real Time changes time flow, causuing excessive thunder storms." }, { 1204126182uL, "[Mod: Ploppable RICO] Old versions of the mod sometimes report zero construction time which crashes Real Time." }, { 924884948uL , "[Mod: Plop the Growables] If plopped buildings disappear, set 'Construction speed' to 100% in Real Time." }, { 814698320uL , "[Mod: TimeWarp Fix] Game will pause when you change time, time will revert when game unpaused." }, { 672248733uL , "[Mod: Ultimate Eye Candy] Game will pause when you change time, time will revert when game unpaused." }, { 649522495uL , "[Mod: District Service Limit] Disable its citizen-limiting options to make compatible with Real Time." }, { 629713122uL , "[Mod: Climate Control] It breaks the citizen schedules in Real Time." }, { 586012417uL , "[Mod: Ploppable RICO] Old versions of the mod sometimes report zero construction time which crashes Real Time." }, }, Published = WorkshopDate("24 Jun, 2018"), SourceURL = "https://github.com/dymanoid/RealTime", Updated = WorkshopDate("11 Apr, 2020"), });
Hi, this is the compatibility info I currently have for Real Time - lmk if there's any issues (or just close if it all looks OK):