Open overmase opened 1 year ago
OS : Windows SourceMod Version: 1.11.0.6917 SourcePawn Engine: 1.11.0.6917, jit-x86 (build 1.11.0.6917) SourcePawn API: v1 = 5, v2 = 16 Compiled on: Oct 29 2022 09:49:17 Built from: alliedmodders/sourcemod@58f0ca47 Build ID: 6917:58f0ca47
Error log: none
Melee option "stamina_melee" doesn't work, "stamina_melee" works only for me_fists
bow_deerhunter "damage_headshot" "damage", tool_flare_gun "radius", Various “shove_cooldown” such as fa_sks do not work
Features and weapon-configs.cfg have a shove_cooldown about, but it's commented out in the code and can't be used
`
"me_fists" // for test confirmation { "stamina_melee" "100" } "me_kitknife" { "stamina_melee" "100" } "me_wrench" { "stamina_melee" "100" } "me_cleaver" { "stamina_melee" "100" } "me_bat_metal" { "stamina_melee" "100" } "me_etool" { "stamina_melee" "100" } "me_shovel" { "stamina_melee" "100" } "me_hatchet" { "stamina_melee" "100" } "me_pipe_lead" { "stamina_melee" "100" } "me_crowbar" { "stamina_melee" "100" } "me_machete" { "stamina_melee" "100" } "me_axe_fire" { "stamina_melee" "100" } "me_pickaxe" { "stamina_melee" "100" } "me_sledge" { "stamina_melee" "100" } "me_fubar" { "stamina_melee" "100" } "me_abrasivesaw" { "stamina_melee" "100" } "me_chainsaw" { "stamina_melee" "100" } // Rifle ------------------------------ "bow_deerhunter" { "damage" "500" // Health 500 zombie one shot kill check "damage_headshot" "499" // Check not to kill with 1 hit as it originally does 900 damage } "fa_sks" { "shove_cooldown" "0.5" } // Tools ------------------------------ "item_maglite" { "stamina_melee" "100" } "tool_barricade" { "stamina_melee" "100" } "tool_welder" { "stamina_melee" "100" } "tool_extinguisher" { "stamina_melee" "100" } "tool_flare_gun" { "radius" "512" }
Missed bow_deerhunter's project tile(damage) not supported, it didn't work originally, sorry
Hey, stamina_melee and shove_cooldown should be fixed in 1.2.1 Leaving this open until the rest of the issues are fixed
stamina_melee
shove_cooldown
OS : Windows SourceMod Version: 1.11.0.6917 SourcePawn Engine: 1.11.0.6917, jit-x86 (build 1.11.0.6917) SourcePawn API: v1 = 5, v2 = 16 Compiled on: Oct 29 2022 09:49:17 Built from: alliedmodders/sourcemod@58f0ca47 Build ID: 6917:58f0ca47
Error log: none
Melee option "stamina_melee" doesn't work, "stamina_melee" works only for me_fists
bow_deerhunter "damage_headshot" "damage", tool_flare_gun "radius", Various “shove_cooldown” such as fa_sks do not work
Features and weapon-configs.cfg have a shove_cooldown about, but it's commented out in the code and can't be used
`
`
Missed bow_deerhunter's project tile(damage) not supported, it didn't work originally, sorry