eGax / customizemii

Automatically exported from code.google.com/p/customizemii
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.bnr file support #49

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Enhancement Request:

It would be cool if you could swap out the entire banner/icon by importing
.bnr (000000.app) files.  Even better would be the ability to extract
opening.bnr files directly from .iso files, but that might be a stretch. 
The reason for this is that I like making game forwarder channels for USB
Loader GX, and I use the banners directly off of the games themselves as my
channel banners.  You could also provide the ability to export the .bnr
files so legal banners could be distributed without the need to package a
whole wad (smaller file size for distribution, plus some websites ban wads
outright).

Original issue reported on code.google.com by qwertym...@gmail.com on 28 Apr 2010 at 12:24

GoogleCodeExporter commented 9 years ago
It's already possible to import the bnr. Well, only by parts, but it's 
possible. Just
rename the bnr to 00000000.app and load it as Banner, Icon and Sound 
replacement.

I likely won't implement any ISO handling as CustomizeMii is designed for app 
channel
and there are already great tools for game channel like Crap and Loadstructor.

Original comment by Lea...@gmail.com on 28 Apr 2010 at 12:42