eXistence / fhDOOM

Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
GNU General Public License v3.0
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mirror scare in mars city 2 leaves game unplayable #25

Open MamiyaOtaru opened 5 years ago

MamiyaOtaru commented 5 years ago

compiled from latest, windows 10, nvidia. mars_city2, the mirror jump scare in the bathroom leaves the final frame of the old marine in hell visual covering everything but the crosshair (r_useframebuffer 1). With r_useframebuffer 0, that doesn't happen but the last frame of your reflection shows on every glass surface (like the skylight) after that.

framebuffer off: http://chattypics.com/files/doom3_go7ly0ylxd.jpg

framebuffer on, the image of your player character fills the whole screen

MamiyaOtaru commented 1 year ago

Fixed with https://github.com/eXistence/fhDOOM/pull/24