eam / backinthedarkness

A fantasy adventure game written in Inform6
Creative Commons Zero v1.0 Universal
2 stars 1 forks source link

Farming? #11

Open eam opened 3 years ago

eam commented 3 years ago

What do we think about a farming aspect to the game? Is it possible to implement a farming mechanic?

Maybe we could let the player plant seeds and grow crops in a special room?

Gameactive commented 3 years ago

What purpose would the crops serve? I feel that there should be another mechanic implemented (such as hunger or brewing) to give the player a reason to farm.

Gameactive commented 3 years ago

An alternative to planting seeds may be finding wild crops in specific areas that can be harvested every so often. For example, you could find a rice plant in the marshes, a mushroom colony in a cave, and a ghost chili bush in the haunted house.