Open Luis45ccs opened 3 years ago
There isn't, the code is mostly written in Blitz Basic and ASM, there's only a small portion that is in C#. I would like to port the engine to Unity someday, but that might be a long time from now.
There are some upcoming fixes for AROS support, so if you wanted to compile a Windows game, you could look at bundling the game with a free emulator and a free ROM.
Is it possible to compile the engine for W10 32 bits, at least easily? I think Uniti has the option, I don't know if there will be another additional impediment?