Closed myReaper closed 10 years ago
Modifing the Gameserver will bug the Gameserver to have its Port set to 0, additional Ports and RAM leave unchanged.
Again, tested on 4.20 as we cannot create gameservers on current GIT and it works this way in 3.30.
Our API request
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE server> <server> <action>mod</action> <identify_user_by>user_externalid</identify_user_by> <identify_server_by>server_local_id</identify_server_by> <user_externalid>d923</user_externalid> <user_localid/> <username/> <shorten/> <server_external_id/> <server_local_id>48</server_local_id> <slots>12</slots> <private>N</private> <brandname>N</brandname> <active>Y</active> </server>
API response
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE gserver> <gserver> <action>success</action> <private>N</private> <active>Y</active> <identify_server_by>server_local_id</identify_server_by> <slots>12</slots> <server_external_id/> <server_local_id>48</server_local_id> <identify_user_by>user_externalid</identify_user_by> <user_localid/> <user_externalid>d923</user_externalid> <username/> <taskset/> <cores/> <eacallowed/> <brandname>N</brandname> <tvenable/> <pallowed/> <port/> <port2/> <port3/> <port4/> <port5/> <minram/> <maxram/> <master_server_id>2</master_server_id> <master_server_external_id>21510</master_server_external_id> <initialpassword/> <installGames>A</installGames> <autoRestart/> <errors/> </gserver>
This problem still exists in the same way it was before in Version 4.30, please reopen this Ticket.
I did a full test, it worked. Check your testcases, check your files.
Modifing the Gameserver will bug the Gameserver to have its Port set to 0, additional Ports and RAM leave unchanged.
Again, tested on 4.20 as we cannot create gameservers on current GIT and it works this way in 3.30.
Our API request
API response