Closed Armadk closed 2 months ago
Normal HS behavior
rune weapon DS without essence avg 37,002 damage min 36,447 max 37,862
Rune weapon with 5-7 stacks min 37,523 avg 50,056 max 58,826
DK DS testing min 70843 avg 74011 max 77377
DK DS with vamp blood max stacked and rune weapon min: 98414 avg 114675 max 132023
DK DS with vamp blood max stacks and no rune weapon MIN: 87119 avg: 97339 max: 117463
Round 2 tests
DK only no vamp blood, no stacks no rune weapon min: 71182 avg 74298 max 77977
DK DS with vamp blood max stacks rune weapon min 118427 avg 118558 max 118690
rune weapon min 55540 avg 56502 max 57281
DK DS with vamp blood max stacks and no rune weapon min 130000 avg 130000 max 130000
from tooltip, at max stacks with VB down, it's a 21% boost.
With VB up it's a 52.5% boost
It looks like VB applies a 250% mod, instead of the expected 150% mod. After examining the data, this should be expected. Since it's a 150% mod.
1.0 + 1.50 = 2.50 * value
Testing HS damage DK: 34500 DRW: 17169
Vamp strike damage DK: 55855 DRW First: 51406 DRW Second: 23950
DRW vamp strikes do not seem to cleave
Speculation, the first attack that DRW does, is using the unholy mod, at 1.04% ap, the second attack attack uses the blood ap amount
See also incite terror for more testing data.
check the cleave behavior. Mandl's article mentions it does not have the 2 target cleave, and additionally, only cleaves 4 targets total. Not 5.
confirmed by testing in game that vamp strike has normal HS cleave behavior. 2 targets by default. 5 while in dnd.