Challenge mode, as rocks spawn in we sometimes get chains of errors like this:
At: servers/physics_2d/physics_2d_server_sw.cpp:730.
ERROR: body_set_shape_as_one_way_collision: Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.
At: servers/physics_2d/physics_2d_server_sw.cpp:739.
ERROR: body_set_shape_as_one_way_collision: Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.
At: servers/physics_2d/physics_2d_server_sw.cpp:739.
Stack trace in editor points us to the add_child(rock) line in GameBase.spawn_rocks
Still not sure how to reproduce error exactly, but just play challenge mode a bunch and watch stderr
Challenge mode, as rocks spawn in we sometimes get chains of errors like this:
Stack trace in editor points us to the
add_child(rock)
line in GameBase.spawn_rocksStill not sure how to reproduce error exactly, but just play challenge mode a bunch and watch stderr