Closed miscoined closed 2 months ago
How ready is this? The PR build, atm, is a sniff test, it doesn't have full data present (which is something I'll fix shortly)
PR builds will now work against cached data. In the meanwhile, I caught broken pf2e image paths (Image paths have been whack-a-mole for me...), which I've hopefully fixed.
Most of the tests are passing and what's implemented so far seems to work (mostly via spot checking for odd cases when I implement each one).
The current failing test is due to an unresolved ^statblock
link for Unseen Servant, where the Unseen Servant spell links to the creature. I'm guessing it's easy enough to fix by adding a ^statblock
block label to the creature template, but at the moment the template isn't using a fantasy-statblocks entry just to make the initial implementation easier.
Other than that, it's pretty much ready provided that you're alright with currently only supporting a subset of the fields (and I can open another PR for the others).
Other than that, it's pretty much ready provided that you're alright with currently only supporting a subset of the fields (and I can open another PR for the others).
Piecewise is the way to go. Tests have to pass, though. ;)
The current failing test is due to an unresolved ^statblock link for Unseen Servant, where the Unseen Servant spell links to the creature. I'm guessing it's easy enough to fix by adding a ^statblock block label to the creature template, but at the moment the template isn't using a fantasy-statblocks entry just to make the initial implementation easier.
Fantasy statblocks is not a requirement. The default 5e monster template uses a plain markdown statblock. You should also be able to reuse the existing monster template w/ embedded template (or however I did that, I forget). As an example, the feat template is reused as an embedded template. There is a special line demarcating the standalone note header from the reusable/embeddable content: https://github.com/ebullient/ttrpg-convert-cli/blob/7eea3bc5e261d5b0eb64a62d122a0d821a86d4e1/src/main/resources/templates/toolsPf2e/feat2md.txt#L13 .. you can follow that to include the OOTB creature template w/ a plain markdown statblock
Make sure you rebase, additional eyes on the Pf2e content (especially copied images) will be appreciated. ;)
one thing for the statblock: I do use admonitions so the hover will grab the whole thing, https://github.com/ebullient/ttrpg-convert-cli/blob/7eea3bc5e261d5b0eb64a62d122a0d821a86d4e1/src/main/resources/templates/tools5e/monster2md.txt#L22
If you test that out, I think you'll see what I mean. That does start to look weird with inline/embedded reference, so you'll want to play with that a bit.
I'm fairly new to using git forks, so apologies if the history is particularly messy. Let me know if there's anything I can do to fix it. Am happy to squash it all into single commit also.
oh dear. You merged rather than rebased
Did I? Sorry, I'm fairly new to open source contribution with git - I ran git rebase upstream/main
, but I think something went wrong afterwards when trying to push back to my branch, and I don't see any merge commits in there. Although I don't know why one of my commits appears to have duplicated. If it's easier I'm happy to scrap this one and remake the changes over in a new branch.
a) make a backup branch just in case. ;) b) reset --hard to this (I fixed the history so it matches) c) make sure we didn't drop anything by accident
If we're all good, I'll squash and merge.
This is the start of an attempt to help out with adding bestiary conversion support. Most of this is from the commit you had in your other branch - I've just added the remaining bits required to get the export working.
I thought I'd share my progress early so you can chime in with any feedback - I'm still planning on adding support for the other fields.