This adds support for the following info for Pf2e creatures:
HP
senses
ability modifiers
items
speeds
It also:
Fixes some bugs and changes some default output for Pf2e deities, as a side effect of using the same object for creature speeds. This also involves moving the existing deity avatar default rendering into the deity2md template file, and making a more compact inline rendering for template authors to use when the avatar is used directly
Fixes some bugs around the AC parsing and display for shields, armor, and hazards. This involves making some breaking changes due to adding some fields and removing others.
Restructures how HP works in QuteDefenses to make it easier to read for creatures. This is a breaking change.
Changes the defenses, AC, and deity avatar rendering to be closer to the book
This has a fair number of breaking changes around AC/HP as I've restructured the way the data is handled - it's fairly opinionated, so please let me know if there's anything you don't agree with :)
Am also happy to split this into multiple PRs. I originally had the breaking changes in a separate PR, but apparently having another PR which is rebased off this one results in the other PR duplicating these commits, which doesn't seem desirable.
This covers the majority of the low-hanging fruit for field support. The remaining fields are:
This adds support for the following info for Pf2e creatures:
It also:
This has a fair number of breaking changes around AC/HP as I've restructured the way the data is handled - it's fairly opinionated, so please let me know if there's anything you don't agree with :)
Am also happy to split this into multiple PRs. I originally had the breaking changes in a separate PR, but apparently having another PR which is rebased off this one results in the other PR duplicating these commits, which doesn't seem desirable.
This covers the majority of the low-hanging fruit for field support. The remaining fields are: