ec- / Quake3e

Improved Quake III Arena engine
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Crash on Round End in Team Arena while using ZTM's Flexible HUD #235

Closed OpenRift412 closed 1 year ago

OpenRift412 commented 1 year ago

So I was playing Team Arena's singleplayer campaign when I noticed that upon finishing a round, the game froze almost instantly and completely locked up. Upon further inspection, I realized that this was caused by ZTM's Flexible HUD mod. Testing this without the mod and with ioQuake3, the game didn't seem to have much of a problem, but it seems that only Quake 3e does.

I also tried both GL and Vulkan renderers, and both have the same issue.

ec- commented 1 year ago

Should be fixed in https://github.com/ec-/Quake3e/commit/624540863f1c1732adfb3a88b991447b0d9da666