echurchill / CityWorld

Minecraft/Bukkit world generator
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ore appearing in roads and buildings from mods. #15

Closed nightstalker6669 closed 10 years ago

nightstalker6669 commented 10 years ago

this isn't really a complaint, but more of a question of is there a way to keep ores from other mods (using a 1.7.10 Cauldron server) from generating in the middle of roads and buildings? idk how complex that is, and it really isn't a bug per se, just something my staff and I have noticed. is there a fix for something like that?

echurchill commented 10 years ago

The problem is the use of "Stone". Many ore populators, including the simple one I use will replace found stone with ores. I think I am going to move away from using it "above ground" to reduce this problem. Maybe in the next release.

keenerb commented 10 years ago

I pulled stone from roads and buildings in my custom build because of this. Without manually editing it, you can at least set roads to be wool instead of stone, will help a bit.