Todo:
Implement a check if TrackId is available in hash, before these lines:
// set values for the object
this.Lat = aRefPoints[this.cuircit_id]["refLat"];
this.Long = aRefPoints[this.cuircit_id]["refLong"];
this.Rot = aRefPoints[this.cuircit_id]["rotation"];
Todo: Implement a check if TrackId is available in hash, before these lines: // set values for the object this.Lat = aRefPoints[this.cuircit_id]["refLat"]; this.Long = aRefPoints[this.cuircit_id]["refLong"]; this.Rot = aRefPoints[this.cuircit_id]["rotation"];