Closed govin08 closed 2 months ago
I made a green verge, but it looks awkward.
The color of green verge looks the same as the entire base color, so it doesn't look like a verge that separate car-road and pedestrian-road.
And, between the green verge and crosswalk, it looks black, meaning it is a car-road, which is weird too.
Modified version.
@namdre
You can check from the below captures.
Here are my examples
sumocfg
file. If you double click these file, you should see the result. (If your environment is similar to mine : windows 10, sumo 1.18.0.)The problem is purely visual: In terms of simulation interaction, the pedestrians remain on their walkingarea and do not interact with the road vehicles. The problem arises, because the default pedestrian model ("striping") treats each piece of infrastructure as having constant width. This causes visual artifacts when a wide walkingarea narrows down to meet a narrow sidewalk. Before entering the sidewalk, the pedestrians still have the full width for walking even though visually, the area has already narrowed down. Here are some workarounds:
@namdre So I can make the part of network where pedestrians move more smooth, namely soothing(?) the bottleneck and increasing the width of the sidewalks.
So there's the jupedsim model. Thank you for recommending.
Here are my captures from SUMO-GUI.. Some pedestrians walk on the road, even when cars are passing by.
Pedestrians are supposed to walk within the 'sidewalk', the lane where only pedestrians are allowed, but they don't. Can I solve this problem by making side walk with green verge ?