Eclipse SUMO is an open source, highly portable, microscopic and continuous traffic simulation package designed to handle large networks. It allows for intermodal simulation including pedestrians and comes with a large set of tools for scenario creation.
To further improve the co-simulation, we need to stop exchanging data from SUMO to Unity for those cars which are out of a visibility radius (e.g., 100 meter) of the ego car. We do not need to show cars which are very far from Ego Car in Unity. An easy solution is to check each cars distance from ego car and hide them; however, this is very resource intensive process.
We ask if you have any visibility radius function (built-in function) in SUMO so that we can control the number of cars around ego car?
We at York university developed an open source Co-Simulation of SUMO and Unity which have driver simulator, road assets etc. See below:
https://github.com/SimuTraffX-Lab/SUMO2Unity
To further improve the co-simulation, we need to stop exchanging data from SUMO to Unity for those cars which are out of a visibility radius (e.g., 100 meter) of the ego car. We do not need to show cars which are very far from Ego Car in Unity. An easy solution is to check each cars distance from ego car and hide them; however, this is very resource intensive process.
We ask if you have any visibility radius function (built-in function) in SUMO so that we can control the number of cars around ego car?
Thanks,