Closed behrisch closed 6 years ago
@bjhend commented:
The second suggestion seems reasonable to me, because I guess it makes the simulation more realistic.
However, I'd like to suggest another solution, although it will probably be more work to implement it: For each junction set up a list of conflicting internal lanes and only allow vehicles to enter an internal lane if all conflicting internal lanes are empty. Note, that being in conflict is not a transitive relation. If lane A conflicts with B and B with C, it does not necessarily mean that A and C are conflicting.
This handling of conflicting lanes may help to simulate a behavior which is illegal, but which I've observed quite often: Drivers enter a junction on green light, although it is visibly occupied such that they cannot cross. (Sometimes I've seen drivers honking while doing that as if honking could cause a SUMO-like teleportation.)
The recent changes in link management have increased junction efficiency by tightening the (sometimes excessive) safety buffers. However this creates problems if vehicles commit to driving across the junction and then suddenly decelerate due to dawdling (sigma > 0).
I see 2 ways to deal with this issue:
discuss!
Migrated from http://sumo.dlr.de/ticket/857