edbeeching / godot_rl_agents

An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
MIT License
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Add support for godot engine 3.5 #195

Open guenichone opened 3 months ago

guenichone commented 3 months ago

Hello,

Numerous existing games are written using the godot engine version 3.X.

Would it be possible to port the godot-rl-agents to those version?

I can try to help on this but I need first to be more familiar with godot and the existing godot-rl-agents library.

Thank you !

Ivan-267 commented 3 months ago

Hello and welcome!

There's an old 3.5 branch here https://github.com/edbeeching/godot_rl_agents/tree/godot3.5, you could try the branch, but it may not support the newer plugin or features, and it might not be functional, it hasn't been tested or updated in a while.

GDRL has since received numerous features, and as it's still in development, some more features may come until the first stable/production release. Backporting changes to 3.x would also involve maintaining and testing both branches actively when any fixes and new features are introduced, increasing the amount of work for each update, so this needs to be considered as well.