Open GianiStatie opened 5 days ago
This time it should work. I tested the flows locally before the commit 😅
I’m working on one, though it’s not yet published.
I want to use the arguments to change the starting level such that people can skip those that the agent is too good on.
My plan is to make a tutorial on how to use the environment and the extra arguments.
Idk if I can make the parsing generic enough to push some changes on the plugin tho.
Oh right, sure, I get it now. I’ll make the change tomorrow soon👍
I've added some info, hope it makes sense. I'm a bit rusty when it comes to writing docs as I don't exactly know who's the target audience 😅
As Ivan wonderfully put it into words:
custom arguments for launching the Godot env without calling a function, e.g. to set a different difficulty or do anything else with the env from Godot