edbeeching / godot_rl_agents

An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
MIT License
942 stars 69 forks source link

Added ability to specify iterations for sb3 #48

Closed ryash072007 closed 1 year ago

ryash072007 commented 1 year ago

@edbeeching I think this would be useful when using sb3, instead of manually having to change the iteration value, it can be a command line argument which would make it easier to change it.

edbeeching commented 1 year ago

Thanks, I have been thinking more about how best to structure the library, would it be better to have one file per backend, so we can specify backend specific args more easily? What do you think?

ryash072007 commented 1 year ago

Thanks, I have been thinking more about how best to structure the library, would it be better to have one file per backend, so we can specify backend specific args more easily? What do you think?

I was thinking about the same for sb3. It would make it easier in my opinion. I definitely support this method more then the current.

edbeeching commented 1 year ago

@ryash072007 this is superceded by #135, I will close. Feel free to test out #135 to be sure it has all the features you would like.