An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
[x] Provide a detailed and clean documentation on how to use things. I think that's one of the big features which decides if people will use a tool or not. Make it as easy as possible for new people to get started. Especially since RL is already hard enough. Currently the framework is still a lot of trial and error and some things only work on certain platforms without being documented.
[ ] Provide a step by step video (+ text) tutorial on how to setup and train an agent with godot rl agents from scratch. I think this will help newcomers immensely to get started.
[x] Make sure the provided releases actually work. It took me quite some time until I realized that the senord3d is not working in Releaes 0.2.2. I guess it makes sense to create a new release and remove the broken ones.
[x] It would be cool, if we GDScript would provide interfaces so it gets really clear which methods and members the agent has to implement. I know GDScript does not support this, but maybe there is an alternative?
Suggested by @visuallization