An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
I'm making this issue for discussion, as the suggestion by @visuallization in #71 is worth noting, the python module works either on Godot 3.5 or 4.0, and the addon code is now a submodule, so we could go back to having a single branch here and let users select for which version download examples and the addon.
This also applies to the C# ONNX loader, most of it could be written as version independent
I'm making this issue for discussion, as the suggestion by @visuallization in #71 is worth noting, the python module works either on Godot 3.5 or 4.0, and the addon code is now a submodule, so we could go back to having a single branch here and let users select for which version download examples and the addon. This also applies to the C# ONNX loader, most of it could be written as version independent