edbeeching / godot_rl_agents

An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
MIT License
942 stars 69 forks source link

Refactor and improve the Camera Sensor and example #78

Open edbeeching opened 1 year ago

Ivan-267 commented 10 months ago

This is currently in progress: https://github.com/edbeeching/godot_rl_agents_examples/pull/14#issuecomment-1837311171

This should fix the sensor for Godot 4.2 so it works during training.

What will still be left is to look into:

As well as any other features that might be useful.

edbeeching commented 8 months ago

Hey @Ivan-267 are any items left to do on this?

Ivan-267 commented 8 months ago

Those were just some proposed options, none are implemented yet. I've tried the sensor a bit after writing those and I can confirm that we can't export onnx / run inference right now.

Edit: I added the idea about downsampling from discord here as well. The list is sorted by importance, to fully support the sensor we need onnx export, other enhancements are optional.