Closed alexpalms closed 1 year ago
In addition, I also tried what is described here: https://github.com/edbeeching/godot_rl_agents#quickstart-guide
and more precisely:
gdrl.env_from_hub.exe -r edbeeching/godot_rl_FPS
But it crashes too, with a different error, as shown by the next image:
Hi thanks for reporting this issue. It appears that some of the IK nodes were changed between Godot 4 beta 14 and Godot 4 stable. I just updated the example, there is still something funky going on with the animations, but it should run now. Let me know of any further issues.
Pulling solved the issue, thanks.
Description: The FPS game is not able to run, it crashes at this line: https://github.com/edbeeching/godot_rl_agents_examples/blob/5e064c9b7ca619fdee3e69daa16b8c5b31760bb2/examples/FPS/main.gd#L21
with the following output messages:
Expected behavior: Launch the selected game
Steps to reproduce:
Environment info:
Additional info:
gdrl
before launching the game"This can be a great benefit on more complex environments, like the multi-player FPS we will learn about in the next chapter."
but was not able to find the mentioned chapter.