Create a system to manage the clients before a game begins
Explanation
Could be either a host-client(s) flow, or an all-client flow where everyone must ready up before beginning a game. Consider a countdown timer for the latter
This will likely require modifications to the schema of database entries, meaning a boolean (started, ended) or string status ("started", "starting", "ended", "lobby") will need to be added to keep track of which stage in the process the room is
Description
Create a system to manage the clients before a game begins
Explanation