[ ] Chopped animations for actions graph (original ones may work if corrected centred?)
[ ] Adjust sprite offsets
In Engine
General
[ ] Balance
UI
[ ] Import graphics into character selection panel
Actions
High Main
Jumps forward and attacks high guards, dodging low attacks. Ends in low
[ ] Condition: [IF HIT SUCCESSFUL] dash backwards kicking off of the body (might not include this)
[x] Triggers
[x] Import Animation
[x] Animation offsets
[ ] Animation hitboxes
[x] Movement
[x] Transition
[ ] Attack hitbox
[ ] Attack damage + knockback
High alternate
Attacks low guards, dodge high. Ends in low
[x] Triggers
[x] Import Animation
[x] Animation offsets
[ ] Animation hitboxes
[x] Movement
[x] Transition
[ ] Attack hitbox
[ ] Attack damage + knockback
Low Main
Thrust with HALT aimed at high, then dashes back. Ends in low
[x] Triggers
[x] Import Animation
[x] Animation offsets
[ ] Animation hitboxes
[x] Movement
[x] Transition
[ ] Attack hitbox
[ ] Attack damage + knockback
Low Alternate
Rolls forward covering ground and dodging high-mid attacks. Ends in high.
[x] Triggers
[x] Import Animation
[x] Animation offsets
[ ] Animation hitboxes
[x] Movement
[x] Transition
[ ] Attack hitbox
[ ] Attack damage + knockback
Code
[ ] Support for third stance
Description
General idea
Someone who evades attacks and deals quite low damage and doesn't have much range (but can cover range quickly). A reimagining of mace guy. Probs low ish health but faster movement speed too (maybe similar to tailor)
Has a third stance which can be switched to at any time by holding a key. Switching to hidden stance is essentially a dodge.
can switch stances whilst in hidden without any animation playing
Hidden
Main/alternate: Very fast jab attacks mid. Ends in high.
Todo
Graphics
UI
In Engine
General
UI
Actions
High Main
Jumps forward and attacks high guards, dodging low attacks. Ends in low
[ ] Condition: [IF HIT SUCCESSFUL] dash backwards kicking off of the body (might not include this)
High alternate
Attacks low guards, dodge high. Ends in low
Low Main
Thrust with HALT aimed at high, then dashes back. Ends in low
Low Alternate
Rolls forward covering ground and dodging high-mid attacks. Ends in high.
Code
Description
General idea
Someone who evades attacks and deals quite low damage and doesn't have much range (but can cover range quickly). A reimagining of mace guy. Probs low ish health but faster movement speed too (maybe similar to tailor)
Hidden