What steps will reproduce the problem?
1. Load an armory character with weapons equipped
2. Export that character to OBJ
3. Open the exported file (e.g., in Blender)
What is the expected output? What do you see instead?
The weapons are attached to the hands, but the orientation of the weapons is
wrong (always pointing along Y axis when viewed in blender).
Seems like the weapon objects are translated but not rotated prior to the
export.
What version of the product are you using? On what operating system?
0.7.0.1 r614 on Win7 64bit
Please provide any additional information like screenshot and log.txt
below.
Original issue reported on code.google.com by robin.ca...@gmail.com on 1 Nov 2011 at 12:03
Original issue reported on code.google.com by
robin.ca...@gmail.com
on 1 Nov 2011 at 12:03