edelventhal / EVNToEndlessSky

Scripts and resources for porting the entirety of Escape Velocity Nova to the open source game Endless Sky
MIT License
13 stars 1 forks source link

Project status? #2

Open Zitchas opened 6 years ago

Zitchas commented 6 years ago

Looks like a great project. Since I lost my old mac that could run EVN nicely and now am stuck with a Windows 10 build, I'd love the ability to move all the content from EVN to Endless Sky.

As such, your project sounds exactly what we need/want.

So, how far along is the project? What parts work or don't? Are you still working on it or planning to?

Thank you!

ghost commented 6 years ago

Well, now I feel silly because I've been doing all this manually.

Zitchas commented 6 years ago

You've been doing it all by hand? How far along are you?

ghost commented 6 years ago

Right now I'm changing the names of ships and their variants so they appear in the 'dudes' I've placed throughout the galaxy. Here's my plan for that; https://docs.google.com/spreadsheets/d/1EW80u1m1pEPwe_q9ukJwtWUmhowNsedMjGWqAz42qw4/edit?usp=sharing

Ships with stats: 19/42

Planets placed in galaxy: 100% Outfits in the game in some form: 100% Trade system: 0% Missions: 0%

Outfit images remade in blender: 32/146 (all secondary weapons besides pol torp, multi torp and nanites)

Ship images remade in top-down vectors that will later be used to make 3D models: 46/86 Ship images remade in blender: 0/86

Zitchas commented 6 years ago

Wow. That's really impressive.