This allows deleting all selected objects by hitting the 'Delete' key, which I think could be a nice QoL improvement.
There's probably a way to refactor this so that the selection.erase and eraser.up share more code, but there is just enough difference between those things that I wasn't sure it was worth doing.
This allows deleting all selected objects by hitting the 'Delete' key, which I think could be a nice QoL improvement.
There's probably a way to refactor this so that the
selection.erase
anderaser.up
share more code, but there is just enough difference between those things that I wasn't sure it was worth doing.