In MDX there is a Mesh.WeldVertices(D3DXWeldVertices) which is used to
reduce vertices. But I can't find such a function in SlimDX. If there
isn't one, would you please add one?
Original issue reported on code.google.com by canbitw...@gmail.com on 1 Jul 2008 at 9:19
Original issue reported on code.google.com by
canbitw...@gmail.com
on 1 Jul 2008 at 9:19