i'm getting a null reference exception when querying the
Device.GetTexure(0) to retrieve the texture (if any) of the device.. it
seems that the BaseTexture::FromUnmanaged doesn't return a null pointer if
the input is a null pointer
Original issue reported on code.google.com by xdi...@gmail.com on 5 Feb 2009 at 7:38
Original issue reported on code.google.com by
xdi...@gmail.com
on 5 Feb 2009 at 7:38