edge-classic / EDGE-classic

Cross-Platform OpenGL Doom Source Port with powerful modding features
https://edge-classic.github.io
GNU General Public License v3.0
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Video updates #720

Closed dashodanger closed 3 months ago

dashodanger commented 3 months ago

This implements the Love2D approach of using DwmFlush (on Windows) when appropriate during the GL buffer swapping to prevent or reduce the occurrance of microstutters related to SDL_GL_SwapWindow.

Additionally, texture mipmapping is now (again) a separate option from Detail Level as there is an aesthetic component to it as well