Closed tonywok closed 12 years ago
I pushed a rough version of this to player_submodules (this branch needs to die soon).
It's a basic state machine for stopped/playing/paused. It uses an unpause method to distinguish the difference between loading and playing a track vs just stopping and starting a track without unloading it.
Need to fix the initial state problem before marking closed. Also, some code review would be rad.
Move unpause/play logic to the server side player model.
Merged in!
Play should toggle to pause when playing Pause should toggle to play when paused