This iOS/Android Cordova/PhoneGap plugin enables audio capture from the device microphone, by in near real-time forwarding audio to the web layer of your application. A typical usage scenario for this plugin would be to use the captured audio as source for a web audio node chain, where it then can be analyzed, manipulated and/or played.
Yes, the problem is that both plugins rely on the AVAudioSession of the app and the media plugin isn't keen on sharing it with other plugins. Sorry this isn't something that can be fixed from this plugin.
Hi all, I'm having a weird issue using audioinput.
If I start recording with audioinput.start() and after that, I play an audio using cordova-media-plugin, audioinput stops recording.
I'm testing in an Ionic5 app in iOS. In console I have this log:
Error Code responded -50 in file [..]/platforms/ios/appname/Plugins/cordova-plugin-audioinput/AudioReceiver.m on line 161
Any idea? Best Regards